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Everything posted by extrude.ragu
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Another 3am start today ?
Did lots of texture optimization/channel packing for the cable car station. Roof textures, wall textures, tiles, signage texture inworld now. Also did the LOD's/Physics for the Pillars, which are also inworld
Breakfast today, Scrambled eggs and Salmon in hot baguette, with a cup of coffee milk~
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Currently working on the Cable Car Station. Yesterday developed tooling to allow export/positioning of models precisely in-world which will be necessary due to station being at an angle inworld
I went to sleep immediately after RL work yesterday so I could wake up early and put my energy into this. I have begun chopping up the new mesh station into smaller parts to allow it to drop through LOD Models and keep the LI down. Making Physics mesh too.
The station will start with some provisional textures. The whole town island will need re-uploading due to the new shape/entry location of the station.
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Besides a few minor rigging issues, we very nearly have a serviceable male uniform for the Kuroo~ -

Managed to get it up. Only took all night. Well, that's enough battles for one night. An initial look at the Uniform in world the rigging seems OK, with a few minor issues, but for the most part servicable. Textures to go!
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The battle to export the model from Blender has been won!
And uploading isn't presenting a battle!







